Standard+1

Performance Indicators? || * Student applies existing knowledge to generate new ideas, products or processes. 2. Use interactive resources to practice skills, explore new concepts and describe patterns. ||
 * **ISTE National Educational Technology Standards for Students** ||
 * **Standard 1: Creativity and Innovation** ||
 * Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. ||
 * **Enduring Understandings**
 * Student creates original works as a means of personal or group expression.
 * Student uses models and simulations to explore complex systems and issues.
 * Student identifies trends and forecasts possibilities. ||
 * **Essential Questions** || **What does it mean to be creative and original?**
 * What makes creative work meaningful?** ||
 * **Knowledge and Skills** || 1. Organize ideas and produce digital products with assistance.
 * **Knowledge and Skills** || 1. Organize ideas and produce digital products with assistance.
 * **Knowledge and Skills** || 1. Organize ideas and produce digital products with assistance.
 * **Assessments** || ||
 * **Examples** || Create a picture in a digital drawing program.

Use software for brainstorming activities.(ex: kidspiration, wikis, iPod apps, etc)

Create a class graph or survey about student interests.

Use drawing tools to illustrate pages in a digital ABC book.

Sort and classify various items using a document camera or an interactive whiteboard as a class.

Illustrate and communicate original ideas and stories on various topics using digital tools.

Record ideas as a class for animal habitats using a graphic organizer.

Share an answer to a math problem using an interactive whiteboard, tablet or document camera.

Record the lifecycle of a butterfly using an online graphic organizer with digital images. Illustrate or create habitats, story settings, and historical settings using an interactive whiteboard and/or digital tools.

Create word families list using smartboard, NEO, or other available technology. ||
 * **Content Area Standards and Benchmarks** || ||